Businesses

TOSE has accumulated development achievements for numerous video game software titles and a diverse variety of content in step with the evolution of home video game consoles, mobile phones and other smart devices as well as social game platforms. Responding flexibly to various platforms, TOSE offers one-stop development services spanning from plan proposals to development and operation primarily for video game software. Moreover, we are engaged in a diverse range of businesses globally, including the development and distribution support for smartphone games for Southeast Asia.

  • Game Software Development

    Home video game software, Arcade games, PC Games, Software for Pachinko / Pachislot machines

  • Mobile Development

    Smartphone games, Smartphone apps (practical apps, accessory apps, map apps, healthcare apps, home electronics control apps, etc.)
    *Native apps / Web apps both available

  • Content Distribution
    in Southeast Asia

    Content development / distribution support in Southeast Asia, TV program distribution support, License-related business, etc.

  • SI (System Integration)
    Business

    Operational system development, Business apps for smartphones, IT infrastructure development / operation, etc.

  • Take Out Live

    Content distribution service (live video and music from concerts, etc.) for smartphones

  • Other Services

    Game graphic design, Game sound development, Planning / development / operation of other digital content

Industries of Our Customers and Services

As a proposal-oriented commissioned game developer, we have been doing business with customers from a broad range of sectors, including video game software, entertainment, publishing and manufacturing industries.

  1. Video game console makers

    • Planning / development / operation of home video game software
    • Planning / development of non-game software
  2. Video game publishers

    • Planning / development / operation of home video game software
    • Planning / development / operation of smartphone games
  3. Social game platforms

    • Planning / development / operation of smartphone games
    • Planning / development / operation of PC games
  4. Pachinko / Pachislot makers

    • Planning / development of video images for LCD displays on pachinko / pachislot machines
  5. Content / Service providers

    Music / Entertainment, content holders, etc.

    • Planning / development / operation of smartphone games and apps (practical apps, accessory apps)
  6. Broadcasters, publishers, ad agencies, internet media

    • Planning / development of smartphone apps (for branding / promotional use)
    • Planning / development / operation of smartphone games and smartphone apps (practical apps, accessory apps)
  7. Home electronics makers

    • Planning / development of smartphone apps (home electronics control apps)
  8. Mobile phone makers

    • Planning / development of pre-installed apps
  9. Mobile phone operators

    • Planning / development / operation of smartphone apps (practical apps, R&D of new feature app samples, etc.)
  10. Universities

    • Industry-university collaboration projects of smartphone apps development, etc.